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Help / WLanguage / WLanguage functions / Controls, pages and windows / Drawing functions
  • Coordinates
  • Non-solid figure
  • Drawing with opacity or anti-aliasing
  • Using the drawing functions
  • Drawing in PHP
  • Drawing in Browser code
WINDEV
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WEBDEV
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WINDEV Mobile
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Others
Stored procedures
Draws a circle section or an ellipse section:
  • in an Image control,
  • in a variable of type Image.
    WEBDEV - Browser codePHP This type of variable is not available.
  • WINDEVWEBDEV - Server code in a variable of type WDPic (on the background layer),
  • WINDEVWEBDEV - Server code in a variable of type picLayer.
Linux Caution: Using this function under Linux requires a specific configuration.. For more details, see The drawings.
// Initialise le dessin dans un champ Image
dStartDrawing(IMG_Dessin)

// Dessin d'une portion de cercle dont le
// fond est jaune clair et le bord bleu clair
dSlice(10, 10, 50, 50, 20, 20, 40, 50, LightYellow, LightBlue)
WINDEVWEBDEV - Server codeReports and QueriesiPhone/iPadIOS WidgetMac CatalystUser code (UMC)Ajax
// Dessin d'une portion de cercle dont le
// fond est jaune clair et le bord bleu clair
dSlice(IMG_Dessin, 10, 10, 50, 50, 20, 20, 40, 50, LightYellow, LightBlue)
Syntax

Drawing a sector of a circle, specifying all the coordinates of the rectangle containing the circle Hide the details

dSlice([<Image>, ] <X1> , <Y1> , <X2> , <Y2> , <X3> , <Y3> , <X4> , <Y4> [, <Background color> [, <Line color>]])
<Image>: Optional control name or optional Image, WDPic or picLayer variable
Reports and QueriesWindowsLinuxAndroidiPhone/iPadIOS WidgetMac CatalystJavaUser code (UMC) Image to use. This image can correspond to:
  • the name of an Image control.
  • the name of a variable of type Image.
  • WINDEVWEBDEV - Server code the name of a variable of type WDPic. Only the background layer will be handled.
  • WINDEVWEBDEV - Server code the name of a variable of type picLayer.
If this parameter is not specified, it is necessary to define the drawing destination with dStartDrawing.
<X1>: Integer
X-coordinate of the upper-left corner of the rectangle containing the circle. These coordinates are expressed in pixels.
<Y1>: Integer
Y-coordinate of the upper-left corner of the rectangle containing the circle. These coordinates are expressed in pixels.
<X2>: Integer
X-coordinate of the lower-right corner of the rectangle containing the circle. These coordinates are expressed in pixels.
<Y2>: Integer
Y-coordinate of the lower-right corner of the rectangle containing the circle. These coordinates are expressed in pixels.
<X3>: Integer
X-coordinate of the start point of the circle section. These coordinates are expressed in pixels.
<Y3>: Integer
Y-coordinate of the start point of the circle section. These coordinates are expressed in pixels.
<X4>: Integer
X-coordinate of the end point of the circle section. These coordinates are expressed in pixels.
<Y4>: Integer
Y-coordinate of the end point of the circle section. These coordinates are expressed in pixels.
<Background color>: Integer or constant (optional)
Background color of the circle section. This color can correspond to:
If this parameter is not specified, the background color:
  • is Transparent if dBackground has not been used beforehand,
  • corresponds to the color specified in the last call to dBackground.
<Line color>: Integer or constant (optional)
Color of the line for the circle section. This color can correspond to:
If this parameter is not specified, the line color:
  • is Transparent if dPen has not been previously used.
    For a variable of type Image, the line will be black.
  • corresponds to the color specified in the last call to dPen.
WINDEVWEBDEV - Server codeLinuxAndroidiPhone/iPadIOS WidgetMac CatalystJava

Drawing a sector of a circle using a Rectangle variable Hide the details

dSlice([<Image>, ] <Rectangle> , <X3> , <Y3> , <X4> , <Y4> [, <Background color> [, <Line color>]])
<Image>: Optional control name or optional Image, WDPic or picLayer variable
Reports and QueriesWindowsLinuxAndroidiPhone/iPadIOS WidgetMac CatalystJavaUser code (UMC) Image to use. This image can correspond to:
  • the name of an Image control.
  • the name of a variable of type Image.
  • WINDEVWEBDEV - Server code the name of a variable of type WDPic. Only the background layer will be handled.
  • WINDEVWEBDEV - Server code the name of a variable of type picLayer.
If this parameter is not specified, it is necessary to define the drawing destination with dStartDrawing.
<Rectangle>: Rectangle variable
Name of the Rectangle variable that corresponds to the rectangle containing the circle.
<X3>: Integer
X-coordinate of the start point of the circle section. These coordinates are expressed in pixels.
<Y3>: Integer
Y-coordinate of the start point of the circle section. These coordinates are expressed in pixels.
<X4>: Integer
X-coordinate of the end point of the circle section. These coordinates are expressed in pixels.
<Y4>: Integer
Y-coordinate of the end point of the circle section. These coordinates are expressed in pixels.
<Background color>: Integer or constant (optional)
Background color of the circle section. This color can correspond to:
If this parameter is not specified, the background color:
  • is Transparent if dBackground has not been used beforehand,
  • corresponds to the color specified in the last call to dBackground.
<Line color>: Integer or constant (optional)
Color of the line for the circle section. This color can correspond to:
If this parameter is not specified, the line color:
  • is Transparent if dPen has not been previously used.
    For a variable of type Image, the line will be black.
  • corresponds to the color specified in the last call to dPen.
Remarks

Coordinates

If the start point and the end point are not located on the border of the circle (or on the border of the ellipse), the point taken into account corresponds to the intersection between the circle and the line that joins the specified point and the center of the rectangle (which means the center of the circle).
Coordinates are specified with respect to the upper-left corner of the image or Image control (coordinates: (0,0)).
The drawing sections are drawn counterclockwise.

Non-solid figure

To draw a non-solid figure (without taking into account the center of the circle), use dChord.
WINDEVWEBDEV - Server codeReports and QueriesWindowsAndroidiPhone/iPadIOS WidgetMac CatalystJavaUser code (UMC)PHPAjax

Drawing with opacity or anti-aliasing

When drawing with opacity (function dStartDrawing with constant dAvecOpacité) or anti-aliasing (function dChangeMode with constant dessinAntiAliasing), the contour is drawn over the inside of the portion: the line is therefore partly combined with the inside of the portion.. If the line is very thick, it will be displayed in two colors.

Using the drawing functions

The drawing functions can be used according to 2 methods:
  • Method 1: Using the dDrawingStartfunction
    • dStartDrawing must be called before any other drawing function. dStartDrawing is used to define the element (Image control or variable) to which the drawing functions will be applied.
    • When drawing on an Image control:
      • The drawing functions operate on a copy ("bitmap") of the image. You can use the drawing functions of Windows (via API or CallDLL32) but these functions must use the DC (Device Context) returned by dStartDrawing.
      • dEndDrawing and dStartDrawing must not be called in the same process.
        If function dEndDrawing is called in the same process as function dStartDrawing, the drawing will not appear: it will be automatically deleted.
  • Reports and QueriesWindowsLinuxAndroidiPhone/iPadIOS WidgetMac CatalystJavaUser code (UMC) Method 2: Indicate the design destination directly in the syntax (via a parameter)
    The <Image> parameter is used to specify directly the target of the drawing. dStartDrawing becomes useless. This function must be deleted.
PHP

Drawing in PHP

In PHP, the drawing functions are based on the graphic library GD. This library is commonly used by the PHP hosting providers and therefore it is always enabled. The version of the GD library must be version 2.0.28 (or later). This library can be downloaded from the PHP site.
To enable (if necessary) this library locally, the following elements are required:
  • PHP installed.
  • the PHP.INI file found in the Windows directory must contain the following line: "extension=php_gd2.dll" (instead of ";extension=php_gd2.dll").
  • the php_gd2.dll file must exist in the directory of PHP extensions. This directory is defined in the PHP.INI file by the "extension_dir" variable.
WEBDEV - Browser code

Drawing in Browser code

Some drawing functions are available in Browser code. The drawing functions in Browser code are based on the HTML 5 standard. More specifically, these functions are based on the "canvas" tag of HTML 5.
The drawing features in browser code are available for the recent browsers only (supporting the HTML 5 standard). To find out whether the drawing features are proposed by your browser, use DrawingAvailable.
Attention: To use the drawing functions with Internet Explorer 9, the project must include the reference to the DTD file. To do so, the HTML mode must be "HTML 4.01 Transitional + DTD". This option is available in the "Advanced" tab of the project description window.
Reminder: To display the project description window, under the "Project" pane, in the "Project" group, click on "Description".
Special case: Drawing in the browser of an Android phone: Browser drawing functions are only available in Android version 3 and higher..
Related Examples:
The drawing functions Unit examples (WINDEV): The drawing functions
[ + ] Using the main drawing functions of WINDEV to:
- Initialize an Image control for drawing
- Draw simple shapes
- Write a text into a drawing
- Change the color in a drawing
Business / UI classification: Neutral code
Component: wd300pnt.dll
Minimum version required
  • Version 9
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Last update: 09/24/2024

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