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- Properties specific to gglMarker variables
gglMarker (Type of variable) In french: gglMarqueur
The gglMarker type is used to define the characteristics of a marker that must be positioned on a map. The characteristics of this marker can be defined and changed using different WLanguage properties. Remark: For more details on the declaration of this type of variable and the use of WLanguage properties, see Declaring a variable. Remarks Properties specific to gglMarker variables The following properties can be used to handle gglMarker variables: | | | Name | Type used | Effect |
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Color | Integer constant | Color of marker:- White: White
- Black: Black
- LightBlue: Blue
- LightGray: Gray
- LightYellow: Yellow
- LightRed: Red
- LightGreen: Green
| Latitude | Real | Latitude of marker. | Letter | Ansi character | Letter of marker. Only the gglLarge and gglMedium markers can display a letter. | Longitude | Real | Longitude of marker. | Size | Character String constant | Size of marker. The available constants are: gglTiny, gglSmall, gglMedium or gglLarge (gglLarge is used by default). |
Related Examples:
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Unit examples (WINDEV): The GglGetStaticMap function
[ + ] Using gglGetMap to display a Google map in an Image control.
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Unit examples (WEBDEV): The GglGetStaticMap function
[ + ] Using GglGetStaticMap function to display a Google map in an Image control.
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